Borderlands 2 Evil Smasher Glitch After Patch

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Borderlands 2 How to do The Evil Smasher Glitch! Raid Boss Glitch Montage Ft The Light Iris! (1080p) Raid Boss Glitch Montage Ft The Light Iris! (1080p) - Duration: 9:03. Borderlands 2. All Discussions. So i wanted to try teh evil smasher glitch, but i don't know how to get rid of the patch that stops it.

  1. Borderlands 2 Evil Smasher Nerf
  2. Borderlands 2 Evil Smasher Glitch After Patch Ps3
  3. Borderlands 2 Evil Smasher Glitch After Patch

Not copies of the same gun, the actual same gun in terms of the code. Because it considers your inventories identical, any changes made to the guest inventory will write to the host, so if a guest, who is a higher level, equips a gun, it will be equipped by the host, regardless of the host's level. I think this may also work for DLC guns that the host doesn't own. Finally, Mass Duping can be done by either drop merging with a no free equip slots and a free backpack, picking up all of the duped 'same' guns and letting them go straight to the backpack, do not let them enter equip slots. Alternatively, once Inventory Merging has completed, if the host uses the 'Drop Weapon' key the duped gun will drop, but will not leave his inventory, allowing the host to drop the gun as much as he wants. However, you will still need to pick the guns up into your backpack like with direct merging, this second method just allows the system to work faster and consistently.

These are a few of the exploits and glitches I have learned from my past experiences of Borderlands 2. As well as new glitches that. As soon as Evil Smasher. Money Making - Borderlands 2 Glitch After Patch Unlimited Ammo+pistol Glit - howto-make.org.

• Reverted back Aggression relics back the original form (They weren’t giving you any damage bonus at all). • Accidently buffed the Torgue barrel related to bandit twice (It should buff bandit and dahl now). • H3RL-3 should have a 33% chance to drop the Orphan Maker instead of 10% (It’s a blue so it should drop more often like the rest). • Hellfire should have a stronger DoT now (By 30% more than the original buff) and bigger splash.

Fearless reduces the duration of status effects on you instead of giving Fire rate 86. Like the Wind additionally gives Zer0 5% chance to dodge bullets per level 87.

But I was continually amazed at how many people still played on a PS2. So instead SE shat out the 800 couric FFIV and only after that monumental failure, FFXI received so many level cap raises and so much more filler-gear that I finally said F-it. Oops, digressing. The point is, during the time I played, I never had to touch my PC for an upgrade because that's all I played; the game never pushed the hardware to begin with. So I was playing on a glorified console. Since we now have games so limited by consoles, they will slow demand for PC hardware and cycle around to make the PC a less-appealing platform.

Made Scorn’s cooldown 10 seconds instead of 8. (It was too much.) ========================================= ================== Visuals================ 98. Big Boom Blaster has a proper Torgue looks now, instead of Dahl. Flayer now has the proper Pre-Sequel looks. Unofficial Community patch v2.1 (Contains bug fixes and some requested features mostly) Change log • Reverted back the Ogre’s barrel back to Spinny Vladof (Sin time delay was still there), but it should still have a 10% gun buff.

Swap immediately back to Evil Smasher. Repeat swapping away and back as many times as needed to gain Power level.

Thenceforth, weapons will cost one less ammo to fire until you wield the Vladof rocket launcher again. The glitch is also known as the Vladof rocket launcher glitch for the obvious reason. I suspect that this glitch is doable with other weapons that have an identical effect. This seems to be a subset of what has been called the ', because other glitches exist with identical methodology to apply the special effects of other weapons to other weapons. I confirm that following these steps with or causes effects of these weapons to be applied to other weapons wielded, at least Bane's firing sound effect and Morningstar's weapon-switch sound effect. Which version of Borderlands 2 am I confirming this on? The bottom-right corner of my Match browser/Online Games menu says, 'Version 1.8.3'.

Here are some handy resources: Flair Selection Filter Important Guides [++] [++] Official Sites Wikis Notable Submissions Communities Borderlands: The Pre-Sequel • • • • Related Sub-reddits: • - General Discussion about Borderlands. • - Sequels are for Suckers • - Gearbox Software's Next-gen title • - Co-op Requests and Find Partners to Play! • - Tales from the Borderlands • - Walkthroughs for various video games • - Videos for various video games.

Borderlands 2 Evil Smasher Nerf

In summary, on the latest patches, the glitch cannot reduce ammo consumption by more than one, and other entities using Vladof rocket launchers can unset the effect. Update 2: While the AGDQ 2014 co-op speed-run demonstrates this being done as non-host, I was unable to perform this glitch as non-host on patch 1.8.3. And ProfessorBroman stated. For this glitch to work, the vladof weapon must be on the round it is gonna make free to fire.

• Buffed the Actualizer’s reload speed, with an additional 30% more damage. • Reverted back the changes made to the volcano, instead, it has a big splash radius with increased DoT damage by 65% • Buffed the hellfire’s splash radius (Tripled) and damage over time. (By 10%) • Lifted up the damage penalty of the infection by a bit.

• Indirectly buffed The Madhous! • Indirectly buffed The Sawbar. • Indirectly Buffed The CHOPPER. • Buffed the God-Finger and made it non-bolt action. • Replaced the Tidal Wave with the Flayer.

Welcome To Borderlands 2! Now with added ' PS4' and ' Xbox One' Flairs! Here are some handy resources: Flair Selection Filter Important Guides [++] [++] Official Sites Wikis Notable Submissions Communities Borderlands: The Pre-Sequel • • • • Related Sub-reddits: • - General Discussion about Borderlands.

On reload, has a small chance to enhance the power of the next magazine. Description The Evil Smasher is an assault rifle modified by Marcus. The gun appears to be cheaply made; certain parts have the color and texture of corroded copper, while others are painted pure white and covered in doodles.

• Made the Fabled Tortoise slow you down less. [Went from 80% to 40%] • Made the love thumper not do friendly damage. Relics • Fixed the UI of the movement speed relic.

Assume I have the Evil Smasher in slot 4, and another gun in slot 3. By quickly pressing 3, then 4, in very-fast succession, and then using the mouse fire-button to initiate another reload, I found that the glitch was extremely reproducible and I was finally able to start stacking the upgrade effect. To re-iterate; the key is the speed of switching back to the Evil Smasher during mid-upgrade, after having switched away from it. This is best done by using your left-hand to press the weapon slot keys instead of using the mouse wheel with your right-hand. After the glitch is successfully stacked, you will find that your regular guns do the upgrade glitch on almost every reload without doing the fast weapon switch procedure.

My right hand was on the 'r' key, to initiate the reload each time. It turns out that the glitch is highly dependent upon a timing issue.

• Made Bandit sights on rocket launchers boost Mag Size. • Made Torgue sights on rocket launchers boost Damage. • Made Tediore barrels on Rocket launchers give a tiny reload speed buff instead of nothing. Shields • Changed the cradle to “The Naught” from TPS. • Changed the rarity of “Deadly Bloom” to Legendary. • Made The WTF shield into a Bigg Thumppr. • Reduced the health penalty of the hoplite.

(Can be any legendary from the world drop pool) 49. Master Gee’s quest now gives you a guaranteed random legendary. (Can be any legendary from the world drop pool) 50. Increased the chance for Warlord Slog to drop the Ogre. Grandma Flexington’s Story Raid difficulty gives you a random Torgue legendary instead of a purple launcher.

The Morningstar can be obtained from the quest Hyperion Contract 873. Equip the Morning Star and empty the magazine, once the reload animation begins quickly switch to another weapon. Keep doing this again and again and again (Im talking 100-200), After one critical hit your critical damage will skyrocket, and increases every stack. However for each stack you also get an additional morningstar voice on your character, which can get very very loud and annoying quickly, you may want to mute 'voice' volume. If in OP 8 you can get 999999k (Max damage) with 200 stacks. Thanks to Audrey for sharing this glitch.

Whereas for other weapons with 23 magazine size, will only take away 1 magazine count. Notes • The Evil Smasher's damage is boosted by grenade damage bonuses. Trivia • A associated with the Evil Smasher's random buff effect used to be able to be exploited in order to allow players to get extremely powerful weapon stats for other weapons. This is still usable as a Gunzerker, if one hand contains the Evil Smasher and the other hand, the gun to be exploited. It's unknown if this is still a bug or a feature of the Evil Smasher. • For those with the patience to do so, the reload can be exploited to quickly reload, check if the gun has 'powered-up', then immediately do a weapon switch away and back to, and repeat.

Because it considers your inventories identical, any changes made to the guest inventory will write to the host, so if a guest, who is a higher level, equips a gun, it will be equipped by the host, regardless of the host's level. I think this may also work for DLC guns that the host doesn't own. Finally, Mass Duping can be done by either drop merging with a no free equip slots and a free backpack, picking up all of the duped 'same' guns and letting them go straight to the backpack, do not let them enter equip slots. Alternatively, once Inventory Merging has completed, if the host uses the 'Drop Weapon' key the duped gun will drop, but will not leave his inventory, allowing the host to drop the gun as much as he wants. However, you will still need to pick the guns up into your backpack like with direct merging, this second method just allows the system to work faster and consistently.

To re-iterate; the key is the speed of switching back to the Evil Smasher during mid-upgrade, after having switched away from it. This is best done by using your left-hand to press the weapon slot keys instead of using the mouse wheel with your right-hand. After the glitch is successfully stacked, you will find that your regular guns do the upgrade glitch on almost every reload without doing the fast weapon switch procedure.

• In the navigation bar, select “File” and “Open file” and pick the mod. • Once the mod is opened in the Filter Tool, click on “Developer Tools” and make sure “Enable structural / content edits” is checked • Right click the category / mods you don’t want and either delete it or “Export category as mod” if you want that category / mod in a separate file 2.3 So I merged all the mods, what do I execute now? • The file you saved the mods into. So if you merged your mods into the UCP and saved it to the patch.txt, you execute the patch.txt. 2.4 How do I read / edit code with the Filter Tool?

This will only work if you have at least two shots left in the magazine. This exploit allows you to duplicate valuable items, for this method you will need a friend. First you need to get your friend in a game with you and then send him a trade offer, put in whatever valuable item you want into the trade menu and then click duel, your freind will also need to click duel for the duel to begin. Your friend will need space in his inventory otherwise it will reject adding new items. When the duel begins drop the item and then either run out of the duel stadium (which is the big blue dome surrounding you) or ask your friend to kill you.

Discordians should check out the as well. Co-op reddits: SHiFT Codes Previous SHiFT codes: Partner reddits accepts non-text posts. 400% more link karma! For Pre-Sequel content only accepts powerleveling and duping requests, unlike us for trading gear, as opposed to begging for it for 'modding' discussion.

Power Up stacking is not supposed to happen, since this can make Evil Smasher or any weapon a 1-hit kill weapon for most enemies. However this glitch remains as of game version 1.3.1 Notes • It is not clear if there is a upper limit to Power level.

I cant seem to get it to work Learn how to get! The job pays decent money for the amount of schools needed to graduate.

When the automatic-reload starts, using my left-hand, I needed to switch between the Evil Smasher and some other gun, and then back again. Assume I have the Evil Smasher in slot 4, and another gun in slot 3. By quickly pressing 3, then 4, in very-fast succession, and then using the mouse fire-button to initiate another reload, I found that the glitch was extremely reproducible and I was finally able to start stacking the upgrade effect.

The glitch will only work on standard amp shields (no bee), so you will need to deal with the amp drain effect, best mitigated by an amp shield with all hyperion parts, or having a gaige join your game and give you buck up stacks. You will get a bonus to amp damage when you're not the host, but this bonus is based on the host's stacks, your stacks will not go away until you have quit Borderlands2.exe, so you may continue your game as host and still have your stacks. The best place to stack is the Badass Crater Bar because it is the smallest map. Here are shadowevil's videos on it. Extra Information: If you have cheat engine and use it to unlock the console (removing the 'say' interrupt) you can use the Open command to load without returning to menu, making it even faster.

• From LightChaosman: Is your filtertool having issues merging large mods (think, randomizers), and crashing at some point, but otherwise working fine? Odds are your operating system is not giving java enough RAM to work with. If this is the case, the log files should mention something about heapspace. To fix this, run the filtertool using cmd, using any of these three commands, which try to allocate more & more RAM to java. Java -XX:MaxHeapFreeRatio=50 -Xmx1g -jar FilterTool.jar java -XX:MaxHeapFreeRatio=50 -Xmx1536m -jar FilterTool.jar java -XX:MaxHeapFreeRatio=50 -Xmx2g -jar FilterTool.jar 2.8 My Filter Tool crashes pretty much immediatly after starting it. • From LightChaosman: • If your filtertool is not starting, but you are being able to execute as a.jar file, try running it using your command line interface. • To run it with CMD you usually use java -jar FilterTool.jar.

• Made the LT use the Purple Bandit Skin • Made The Deadly Bloom use the legendary skin. • Buffed Cracked Sash. • Buffed Pun-chee’s damage. • Buffed The Sponge. • Buffed The Impaler.

This has actually created a huge problem for us. We designed the skills really well this time, but we did, for better or for worse, make a lot of the decisions with the knowledge that there will be no more skill points available to put into any trees after you reach level 50. We knew the impossible configurations. Some of the design exploits that.

======================================== =================== Relics================= 20. Increased the damage dealt by the Deputy Badge. (Scale value and base value) 21. Buffed the Vault Hunter relic to drop Blues (That’s what rare means) from 5% to 7.5%, it has been tested and it’s a significant increase because of how loot works. (What the relic does is just buff blue drop rates for less whites, that’s it, don’t get it confused.) ======================================== =================== COMs================ 22. Reverted back Legendary Grenadier to Legendary Pointman and Made it boost Crisis Management, Grit, Forbearance, Able and Healthy. (Reasoning behind this is that it was the only COM that was custom and it was overlapping with other mods.) 23.

• Made the Bigg Thumppr an actual legendary melee shield. (Replaced the Pot o’ Gold.) • Made the WTF shield not harm you, spawn an extra projectile from the original three, have more damage and more chance to spawn them.

Borderlands 2 Evil Smasher Glitch After Patch Ps3

Also I recommend having a low level Hive for this as well. (dont use high damage weapon) Once your at the respec station shoot at a enemy with the weapon at hand, once you reach five stacks quickly respec before it goes away and put the points up till rising shot again. Once you are done with respecing you will see that the rising shot is permanent, and then you can do it again reaching 10 and resepcing then reaching 20 and respecing. This glitch is time consuming and if you are using a low level hive as I recommended the enemies will not die and you can just keep doing it. I also recommend listening to DJ Khaled's 'another one' while doing this to motivate you to stack more. Each stack adds 2 to the amp multiplier, so after the first stack it's 2x, then 4x, then 6x etc. The glitch will only work on standard amp shields (no bee), so you will need to deal with the amp drain effect, best mitigated by an amp shield with all hyperion parts, or having a gaige join your game and give you buck up stacks.

Gave the Patriot 40% extra damage to make it more relevant. Gave all the Torgue Barreled Assault Rifles a massive damage buff. Hyperion E-Tech Snipers have more fire rate now. Removed the nasty penalties from the Evil Smasher, and made it an above average AR. (Has nothing to do with the effect) 12.

Greetings, Traveler! Welcome to Pandora, its moon Elpis, and the Helios station. We are all things Borderlands, including all DLC, sequels, pre-sequels, and re-pre-sequels.

However, during the $10k Loot Hunt, the Grog Nozzle could drop from the Gold Golem for a week, so some people might have legitimate dropped Grog Nozzles that you might be able to get from them. Otherwise, you can use Gibbed Save Editor to give yourself one. For this glitch I recommend having the DLC's because you will need to be at a respec station with enemies nearby, The Hayter's Folly respec station in Pirate Booty DLC is best.

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Instead, try running it with java -XX:MaxHeapFreeRatio=50 -jar FilterTool.jar It should. • To open a CMD in your binaries folder, hold shift while right clicking (no file selected), which in your binaries folder will. Alternatively you can type cmd in your adress bar and press enter.

Borderlands 2 Evil Smasher Glitch After Patch

Make it Sparkle gives 30% elemental effect chance and damage to Gaige 70. Buck Up additionally gives 15% shield capacity to Gaige 71. Sped up the animation for 1-2 Boom, doubled its damage(including DoT), and made it give Gaige 15% Explosive damage 72.

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The multiplier given by each stack is multiplied by the sum of how many items you have equipped that have the amp shield accessory. Giving a maximum of +8x per stack (a modified class mod, relic, grenade, and shield). The Morningstar can be obtained from the quest Hyperion Contract 873. Equip the Morning Star and empty the magazine, once the reload animation begins quickly switch to another weapon.

OMGWTH Should drop Gen 2 Pearls as well now. Increased the shield, health, and damage of Super Badass Stalkers, and gave it a super badass lootpool instead of a badass lootpool 28. Increased the shield, health, damage of H3RL-E, and sped up its barrel throwing animation 29. Increased the chance of OOO spawning (From 1% to 5%) 30. Increased Damage over Time’s Damage in UVHM by 250% 31. Increased Weapon Swap Speed in OP levels by 20% 32. Dexi now drops the Lady Fist, Flayer, Hive and Twister, and he has a 100% chance to drop them.

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